Add Random Colors To Clones using Redshift in Cinema 4D
In this post, I’ll go over how to add random colors to your Mograph clones in Cinema 4D using Redshift’s Color User Data node. I’ll also show you how to use a color gradient to add your own custom colors.
Creating Depth of Field in Cinema 4D and Redshift
Depth of Field is an essential concept in photography and cinematography. It refers to the distance within which the closest and farthest objects in an image will appear acceptably sharp. In this post, I will show you how to set up your camera and create depth of field in Cinema 4D and Redshift.
Redshift Settings for Preview and Final Renders
After I’ve designed, modeled, and built my scene, it is time to fire up Redshift and develop the look of my materials and lighting. In this post, I’ll talk about the settings I use when I’m experimenting and developing the look of a scene and the settings I use when I render a final image.
Save Time by Using Custom Layouts in Cinema 4D
A great feature of Cinema 4D is that it is very easy to modify and create your own layouts to help you to work faster and more efficiently. In this post, I’ll talk about the simple layouts I’ve built for simple modeling and Redshift rendering in Cinema 4D and how to build and save your own custom layouts.
Building A Custom PC for Cinema 4D and Redshift
Have you ever wanted to build your own Windows PC for creating 3D art and animation? In 2022, after a lot of time spent researching parts and learning, I built my own custom PC specifically for using Cinema 4D with Redshift as my GPU render engine.
First blog post!
I’ve started a blog to share some of my creative processes with the world.